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#!/usr/bin/perl ################################################# # Snippet Showing Interface # # © 2012 T.J. Burns / Chameleonsoft # # Version number: 2012-04-07 # ################################################# # # # Table of Contents # # I. Included Modules & Constants # # II. Init Section (Runs only once) # # III. FastCGI Loop (Runs every connection) # # IV. Private Functions # # # ################################################# ################################################# # I. Included Modules & Constants # ################################################# # Add the location of our custom modules to our PATH variable. use lib '/home/chamel3/shared/lib'; use lib '/home/chamel3/domains/chameleonsden.com/private/lib'; # This is going to be a FastCGI (FCGI), so let's load that first. use MyFCGI::ShowSnippet; # Now load the rest of our included modules use strict; use warnings; #$|++; # This allows us to print text without waiting for a newline!! ######################################################### # II. Init Section (Runs only once) # ######################################################### my $fcgi = MyFCGI::ShowSnippet->new(); warn '['.localtime()."] [info] Starting $0\n"; ######################################################### # III. FastCGI Loop (Runs every connection) # ######################################################### my $request = FCGI::Request(); while ($request->Accept() >= 0) { $fcgi->reloadIfNeeded(); # Reload our MyFCGI module if it has been changed! $fcgi->processRequest(); # Process this request $request->Finish(); # Finish up this connection, closing it nicely } ######################################################### # IV. Private Functions # #########################################################
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#!/usr/bin/perl ################################################# # Snippet Showing Interface # # © 2012 T.J. Burns / Chameleonsoft # # Version number: 2012-04-07 # ################################################# # # # Table of Contents # # I. Included Modules & Constants # # II. Init Section (Runs only once) # # III. FastCGI Loop (Runs every connection) # # IV. Private Functions # # # ################################################# ################################################# # I. Included Modules & Constants # ################################################# # Add the location of our custom modules to our PATH variable. use lib '/home/chamel3/shared/lib'; use lib '/home/chamel3/domains/chameleonsden.com/private/lib'; # This is going to be a FastCGI (FCGI), so let's load that first. use MyFCGI::ShowSnippet; # Now load the rest of our included modules use strict; use warnings; #$|++; # This allows us to print text without waiting for a newline!! ######################################################### # II. Init Section (Runs only once) # ######################################################### my $fcgi = MyFCGI::ShowSnippet->new(); warn '['.localtime()."] [info] Starting $0\n"; ######################################################### # III. FastCGI Loop (Runs every connection) # ######################################################### my $request = FCGI::Request(); while ($request->Accept() >= 0) { $fcgi->reloadIfNeeded(); # Reload our MyFCGI module if it has been changed! $fcgi->processRequest(); # Process this request $request->Finish(); # Finish up this connection, closing it nicely } ######################################################### # IV. Private Functions # #########################################################

Nintendo Game: Base Wars



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Our Price: $9.99

Item Name: Base Wars
Availability: In Stock
(This item is available for immediate shipping!)

Condition: Used
Type: VG: Nintendo Game

Brand: 1991 Ultra Games
MPN: NES-5B-USA
UPC: 0 83717 12015 5
Genre: Sports: Baseball Futuristic

Description:
$23.4 billion a year for a .250 hitter? Baseball salaries in the 24th Century have rocketed through the O-zone! And team owners are rebelling. They've replaced these greedy players with mighty robots programmed for punishment. The result is Base Wars - a bizarre cross between baseball and gladiatorial combat. It's heroes are an awesome array of mutant machines. Metallic monsters resembling man, half-ton tanks and unidentified fielding objects. But forget about good sportsmanship in the Cyber League. Because in Base Wars, winning isn't everything, it's the only thing. And these mega horsepower sultans of swat are armed to the circuits with enough laser swords, guns and ammunition to spark an interplanetary war. All the elements of baseball are here - pitching, hitting, fielding and base running. Plus a brutal bonus: one-on-one battle royales for base possession.

Item Condition:
This game is in good condition with scratches and other signs of wear.