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#!/usr/bin/perl ################################################# # Snippet Showing Interface # # © 2012 T.J. Burns / Chameleonsoft # # Version number: 2012-04-07 # ################################################# # # # Table of Contents # # I. Included Modules & Constants # # II. Init Section (Runs only once) # # III. FastCGI Loop (Runs every connection) # # IV. Private Functions # # # ################################################# ################################################# # I. Included Modules & Constants # ################################################# # Add the location of our custom modules to our PATH variable. use lib '/home/chamel3/shared/lib'; use lib '/home/chamel3/domains/chameleonsden.com/private/lib'; # This is going to be a FastCGI (FCGI), so let's load that first. use MyFCGI::ShowSnippet; # Now load the rest of our included modules use strict; use warnings; #$|++; # This allows us to print text without waiting for a newline!! ######################################################### # II. Init Section (Runs only once) # ######################################################### my $fcgi = MyFCGI::ShowSnippet->new(); warn '['.localtime()."] [info] Starting $0\n"; ######################################################### # III. FastCGI Loop (Runs every connection) # ######################################################### my $request = FCGI::Request(); while ($request->Accept() >= 0) { $fcgi->reloadIfNeeded(); # Reload our MyFCGI module if it has been changed! $fcgi->processRequest(); # Process this request $request->Finish(); # Finish up this connection, closing it nicely } ######################################################### # IV. Private Functions # #########################################################
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#!/usr/bin/perl ################################################# # Snippet Showing Interface # # © 2012 T.J. Burns / Chameleonsoft # # Version number: 2012-04-07 # ################################################# # # # Table of Contents # # I. Included Modules & Constants # # II. Init Section (Runs only once) # # III. FastCGI Loop (Runs every connection) # # IV. Private Functions # # # ################################################# ################################################# # I. Included Modules & Constants # ################################################# # Add the location of our custom modules to our PATH variable. use lib '/home/chamel3/shared/lib'; use lib '/home/chamel3/domains/chameleonsden.com/private/lib'; # This is going to be a FastCGI (FCGI), so let's load that first. use MyFCGI::ShowSnippet; # Now load the rest of our included modules use strict; use warnings; #$|++; # This allows us to print text without waiting for a newline!! ######################################################### # II. Init Section (Runs only once) # ######################################################### my $fcgi = MyFCGI::ShowSnippet->new(); warn '['.localtime()."] [info] Starting $0\n"; ######################################################### # III. FastCGI Loop (Runs every connection) # ######################################################### my $request = FCGI::Request(); while ($request->Accept() >= 0) { $fcgi->reloadIfNeeded(); # Reload our MyFCGI module if it has been changed! $fcgi->processRequest(); # Process this request $request->Finish(); # Finish up this connection, closing it nicely } ######################################################### # IV. Private Functions # #########################################################

Playstation 2 Game: Airborne Troops: Countdown to D-Day



Product Information

Airborne Troops Countdown to D-Day
Airborne Troops Countdown to D-Day - Back
Airborne Troops Countdown to D-Day - Front of Manual
Airborne Troops Countdown to D-Day - Back of Manual
Airborne Troops - Label Scan
Airborne Troops - Tilted Scan
Our Price: $9.99

Item Name: Airborne Troops: Countdown to D-Day
Availability: In Stock
(This item is available for immediate shipping!)

Condition: Used
Type: VG: Playstation 2 Game

MPN: SLUS 21125
UPC: 0 93155 12510 0
Genre: FPS: War
Number Players: 1 Player
ESRB: Teen: Blood, Violence

Description:
It is 48 hours before the D-Day invasion of Normandy. You are John Welsh, an elite paratrooper dropped behind enemy lines to complete missions crucial to the success of the invansion. You must avoid detection, organize the resistance fighters, and destroy key targets relying only on your wits and elite training. You must succeed at all costs. Failure is not an option.

Item Condition:
This game comes with its case, which is in good condition, with some light scratches and other wear. It also comes with its original manual, which is 7 pages in black and white.